Referencing and importing and exporting assets in to Maya via asset management system.
Scene layout with asset environments, position and timing of assets and camera layout.
Animating characters, Layout Animation. Play blasting shots for review in editorial.
Caching approved animation shots for lighting and rendering.
Mid level Character Animators preferred.
Knowledge in the following software packages: Maya 3D Character Animation.
Team orientated and able to take direction from Team lead & Supervisor. Adaptable and flexible and accepting of changes.
Comprehensive knowledge of animation in Maya.
Character rigging skills beneficial.
Ability to clean up & accentuate mocap animation.
Excellent cinematic skills – composition, framing, depth of field and timings.
Understanding of physical limits in real-world cinematography.
Ability to visualize shots and understand screen direction.