Building and maintaining rigs in 3DS Max for multiple, original character models – rigs to include intuitive controllers to ease the animation process.
Work effectively with animators and technical directors to achieve the best possible results in the allotted time.
Able to spot and communicate possible snags early in asset production.
Maintains a high level of quality while working under aggressive deadlines.
At least 2 years of relevant professional experience.
Previous experience in commercial and/or film effects is beneficial.
In depth knowledge of rigging in 3ds Max is a must.
An understanding of animation needs and pipeline is a plus.
Ability to work in an extremely fast-paced environment.